|
Nocturnal Illusion
Reviewed by Craxton (craxton@erols.com)
| Publisher: |
|
| Cost: |
$24.95 US (old price)
|
| Bugs: |
A few annoying scenes where
text repeats itself inexplicably, but no critical
bugs.
|
| Graphics: |
Reasonable.
|
| Music/Sound: |
Music gets tiresome quickly.
Lousy SFX.
|
| NPCs: |
Not quite realistic.
|
| Writing: |
Varies from scene to scene.
|
| Plot: |
Good.
|
| Interface: |
Good.
|
| Sex: |
Well-done, but too excessive.
|
| Kinkyness: |
Most scenes are vanilla, some
are very kinky. Several include heavy bondage
& sadomasochism, one involves light amounts of
blood, several others get carried away.
|
|
|
NOTE: Although out of print for some years, Nocturnal Illusion has been re-released as part of the Milky
House Memorial Collection. See this product for updated information on this game. Please see this great 3-in-1 game CD-ROM.
Have
you ever felt as if you've lost yourself? As if you don't
know what you're suppossed to be doing, or where you should
be down the road? I know I have, and it's not a good feeling.
It makes you depressed. You feel worthless, insignificant.
As if it really wouldn't matter if you lived or died. In some
way, every character in Nocturnal Illusion has that feeling-
the feeling that they don't matter. And your job, as the protagonist,
is to dispel this dread.
In
Nocturnal Illusion, you play the role of a college student
named Shinichi. Shinichi, too, has been feeling lost. A young
college student, he has no idea what to do after graduation-
nor has he the slightest inkling what to look for in a lover.
During a break in classes, he goes to an isolated spot in
the mountains to get in touch with himself, and hopefully
get his life back on track. But Mother Nature has other ideas.
A bad storm hits where he's camping, and, trying to reach
shelter, he winds up falling off a cliff. He survives- barely-
and wavers on the verge of death until a mysterious woman
ressusitates him by... ummm... transferring her body heat.
(Okay, she has sex with him.) Awakening, Shinichi finds himself
in a mansion inhabited by a number of people, primarily women.
The mistress of the mansion- the same woman who gave Shinichi...
errr... the will to live- suggests that he pass the time by
socializing with the others. He doesn't have much choice-
The mansion's gates are closed tight, and don't open often.
Basically, Nocturnal Illusion
is a conglomeration of ghost stories. Exploring the mansion
reveals a plethora of secrets dark and mysterious. You'll
meet ghostly spirits, battle frightening appirations, solve
mysteries, uncover stories of the past, and, of course, get
the girl. Or rather, girls. The mysteries all involve the
inhabitants of mansion- why they're feeling so lost, and how
you can help them find themselves.
So what's wrong with Nocturnal
Illusion? Well, nothing especially. The problem with this
game isn't with a bunch of things that are wrong, but with
the fact that nothing's especially right. Every game has flaws,
but most games also have nice touches to offset this- things
that make you smile and say "That's cool." Nocturnal Illusion
only has one, and it's not entirely beneficial.
The nice touch I mentioned is
how the game tries to emulate a text adventure. For example,
when you first wake up in the mansion, you'll find yourself
in a room full of things- a bookcase, window, closet, desk,
and so on- all of which can be examined in greater detail.
You can use the well in the backyard, or try and read the
books in the library, at any time. Time passes in response
the occurance of certain events or groups of events. Between
chapters, the game gives you quotes, reminiscent of the Inform
quote box, to set the tone for the next chapter.
But ultimately, Nocturnal Illusion
is an AVG, not a text adventure. You can examine items, but
you can't pick them up, unless the plot says so. Most objects-
such as the blank diary in your room, the etchings on the
wall of the baroque bathroom, and the desk in the library-
have no purpose other then window dressing. And freedom of
movement is actually very superficial- if you move to an area,
and there's nothing to do, you can look around, but you'll
have to move somewhere else to get anything important done.
Add to this the fact that the "Move" command doesn't appear
when there's something in a room which requires your attention,
and the scope of the mansion becomes more of a hinderance.
I often found myself wandering around, waiting for something
to happen.
Again, Nocturnal Illusion is
not a bad game per se, but it doesn't stand out in any way,
which makes the flaws rather obvious. Characterization is
decent, but not so much that you actually feel for any of
the characters. The plot is well developed, but, like most
mysteries, it just isn't as fun once you can see where it's
going. The game feels formulatic at times- find a women, figure
out what's bothering her, solve the problem, make love, and
on to the next. The drawings are well done, but drab. They
don't have the vitality common to most Hentai. The sound is
not good at all- music is uninspired, and SFX are almost universally
annoying- especially the "running water" effect, which not
only drowns out the music, but refuses to be shut off. The
game is also very linear, and although there are multiple
endings, getting all of them is simply a matter of saving
during the last scene.
The sex scenes are not effective.
Partially because I didn't feel "connected" to the characters,
they didn't have the intended effect on me. Plus, some of
them feel tacked-on. The story could easily progress if some
of the women didn't have sex with you, and their motivations
aren't always clear. It seems sometimes that the game gets
carried away with it's erotic content. This flaw in and of
itself isn't tragic, but, in addition, some of the scenes
are VERY kinky. One involves a demon, another a vampiress
and some bloodletting/consumption. You observe a few hardcore
S/M sequences. Three scenes arguably involve pedophilia. (More
on that in a sec.) Be forewarned, there's a decent chance
SOMETHING in here will strike a nerve.
The "young character" scenes,
are, as I mentioned, arguable. There are "loopholes" in each
case. The first involves Shinichi with a woman who is nineteen
years old in body, but only nine years old mentally. Shinichi
tries, under some protest, to educate her. In the second scene,
Shinichi makes love to Little Red Riding Hood (no joke!) who
later turns out to be an apparation. The third, and, in my
book, most serious, involves a girl who is the opposite of
the first- late teens in spirit, only twelve in body. Those
silly Japanese...
Bottom line: A good attempt
on the part of Excellants and RCY, but Nocturnal Illusion
simply doesn't have any spit and polish. The only things this
game has to recommend it are the haunting atmosphere, mystery/horror
plot, and sheer volume of pictures. Otherwise your money is
better spent elsewhere.




|